Social Casino Market Report
The Global social casino market is segmented By Type (Slots, Poker/Cards, Bingo, Others), Platform (Mobile, Desktop), and Region. This market research report provides in-depth information on trends, dynamics, revenue opportunities, competitive landscape, and recent developments in the global Social Casino market. The historic years considered for the study are 2016-2019, the base year is 2020, the estimated year is 2021, and the forecast period is 2022-2026.
Covid-19 has impacted the market dynamics, competition, and global supply chains. The revenues has gone down in 2020 and may resume an uptrend gradually form 2021. Companies optimizing their operation and statergy will sustain and beat the competition.
Note: The summary below might not have included insights on covid impact since we have large number of reports.
The Global Social Casino Market is expected to grow from USD 5.6 billion in 2020 to USD 8.2 billion by 2026 at a CAGR of over 6.7% during the forecast period.
Figure: Global Social Casino Market Size, 2020-2026 (USD Billion)
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A Social casino is defined as an online application or website where one can play popular gambling like casino games such as poker, slots, and blackjack for free. These social casinos are run by independent companies. It can be played by downloading the gaming application on a mobile phone or computer. Social casino games do not require money for payment to play. It acts as a gateway to online gambling for some people. Social casino games are mainly played on mobile phones or tablets.
Key players operating in the global Social Casino Market are-
An increasing number of people playing social casino games for entertainment and relaxation is propelling the market growth substantially.
Based on type, the market has been segmented into slots, poker/cards, bingo, and others.
Geographically, the social casino market has been segmented into North America, Europe, Asia-Pacific, South America, and the Middle East & Africa.
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The spread of coronavirus led to the enforcement of lockdown to curb the spread of the virus due to which people were stuck at homes and various businesses were temporarily shut. This resulted in a spike in the number of people playing games online on mobile phones or desktops. The social casino industry also experiences a spike in revenue amid the covid-19 outbreak. Additionally, the increasing popularity of a social casino is likely to drive the market growth substantially.
The following is a list of the customers that the Social Casino market aims to convert the most:
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The social casino market size is expected to reach an estimated value of USD 8.2 billion in the foreseeable future.
Zynga Inc. (The U.S.), International Game Technology PLC, IGT (UK), Scientific Games Corporation (The U.S.), Caesars Entertainment (The U.S.), Creatiosoft Solutions Pvt Ltd (India), KamaGames (Ireland), Ruby Seven Studios (India), Playtika (Ireland), PLAYSTUDIOS INC (The U.S.), Dab Gaming Ltd (UK), and Tapslots (The U.S.) are among the key players in the social casino market.
The social casino market is expected to grow at an impressive CAGR of 6.7% in the coming years.
Asia-pacific is expected to register the fastest growth in the social casino market during the forecast period.
The rapidly expanding gaming industry coupled with easy internet access and growing digitalization is the prime factor driving the growth of social casino market.
Social casino manufacturers, Social casino suppliers, Social casino distributors, Organizations, Government bodies are the target audience in the social casino market.