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    Cloud Gaming Market | Covid-19 Impact Analysis

    Cloud Gaming Market | Covid-19 Impact Analysis

    Cloud Gaming Market | Covid-19 Impact Analysis
    Report code - SRCG136 Delivery - 2 Weeks
    Cloud Gaming Market Size, Share, Trend, Forecast, & Industry Analysis 
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    Impact of COVID-19 on Cloud Gaming Market

    Covid-19 has impacted the market dynamics, competition, and global...

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    Impact of COVID-19 on Cloud Gaming Market

    Covid-19 has impacted the market dynamics, competition, and global supply chains. The revenues has gone down in 2020 and may resume an uptrend gradually form 2021. Companies optimizing their operation and strategy will sustain and beat the competition.

    Note: The summary below might not have included insights on covid impact since we have large number of reports.

    Cloud Gaming Market Insights

    Cloud gaming market is likely to witness an impressive CAGR of 28.8% during the forecast period. The prime factor contributing to the demand for cloud gaming market is mainly the increase in mobile gaming audience and digitalization in the gaming technology. Further, the reduction in costs of owning games is fueling the growth of the market. The growing popularity of multiplayer gaming is playing a huge role to support the growth of the market.

    Cloud Gaming Market - Snapshot

    Growth

    28.8% for the next five years

    Major Device Type

    Gaming Consoles

    Dominant Streaming Type

    Video Streaming

    Region with the highest demand

    Asia-Pacific

    Key Players

    Nvidia Corporation, Intel Corporation, Google LLC, Microsoft Corporation, Amazon.com, Inc., Advanced Micro Devices, Inc., Sony Corporation, International Business Machines Corporation (IBM), Tencent Holdings Ltd., and Alibaba Group Holding Limited.

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    Market Share Analysis

    Cloud Gaming Market Share: By Device Type

    Based on the device type, the market is segmented as smartphones, tablets, gaming consoles, pcs & laptops, and others. The gaming console segment held the largest share of the market in 2019, and is expected to remain dominant during the forecast period. The compatibility of gaming consoles allows users to play modern games with ease. Further, increasing popularity of virtual reality games is driving the growth of the market in this segment.

    Cloud Gaming Market Share: By Streaming Type

    Based on the streaming type, the cloud gaming market is segmented as video streaming and file streaming. The video streaming segment dominates the market, as the use of video streaming helps the gamers to stream games directly from the powerful servers that do not require the need to download or update any game. The video streaming technology is widely used as it eliminates the need for expensive external gaming consoles or any computer-based devices to stream the content.

    Cloud Gaming Market Share: By Region

    In terms of regions, Asia-Pacific is estimated to be the largest market for cloud gaming during the forecast period, with China, Japan and India being the major countries with lucrative growth opportunities. The growth of the market is driven by the increasing development of 5G infrastructure in the region. Increasing adoption of smartphones and gaming consoles and cost-effectiveness of the cloud gaming platforms is driving the growth of the market in the region.

    Some of the major players in the cloud gaming market are-

    • Nvidia Corporation
    • Intel Corporation
    • Google LLC
    • Microsoft Corporation
    • Amazon.com, Inc.
    • Advanced Micro Devices, Inc.
    • Sony Corporation
    • International Business Machines Corporation (IBM)
    • Tencent Holdings Ltd.
    • Alibaba Group Holding Limited.

     

    Market Scope & Segmentation

    Cloud gaming also known as gaming on demand, is a type of online gaming that runs the games on a remote server and streams directly to a user’s device. Cloud gaming is usually set with a third-party organization that has the software of the game stored in their server. It enables the users to stream the game without having to download or purchase the actual software.

    This report studies the market covering a period of 12 years of trend and forecast. The report provides detailed insights into the market dynamics to enable informed business decision making and growth strategy formulation based on the opportunities present in the market.

    Cloud Gaming Market Research Report - Features

    Market Segmentation

    5

    Regions Covered

    4

    Countries/Sub-Regions Covered

    15

    No. of Figures & Tables

    >150

    Company Profiles

    10

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    The cloud gaming market is segmented into the following categories. 

    Cloud Gaming Market Size, Share, & Forecast, by Streaming Type:

    • Video Streaming (Regional Analysis: North America, Europe, Asia-Pacific, and RoW)
    • File Streaming (Regional Analysis: North America, Europe, Asia-Pacific, and RoW)

    Cloud Gaming Market Size, Share, & Forecast, by Device Type:

    • Smartphones (Regional Analysis: North America, Europe, Asia-Pacific, and RoW)
    • Tablets (Regional Analysis: North America, Europe, Asia-Pacific, and RoW)
    • Gaming Consoles (Regional Analysis: North America, Europe, Asia-Pacific, and RoW)
    • PCs & Laptops (Regional Analysis: North America, Europe, Asia-Pacific, and RoW)
    • Others (Regional Analysis: North America, Europe, Asia-Pacific, and RoW)

    Cloud Gaming Market Size, Share, & Forecast, by Genre Type:

    • Adventure/Role Playing Games (Regional Analysis: North America, Europe, Asia-Pacific, and RoW)
    • Puzzles (Regional Analysis: North America, Europe, Asia-Pacific, and RoW)
    • Social Games (Regional Analysis: North America, Europe, Asia-Pacific, and RoW)
    • Strategy (Regional Analysis: North America, Europe, Asia-Pacific, and RoW)
    • Simulation (Regional Analysis: North America, Europe, Asia-Pacific, and RoW)
    • Others (Regional Analysis: North America, Europe, Asia-Pacific, and RoW)

    Cloud Gaming Market Size, Share, & Forecast, by Gamer Type:

    • Hardcore Gamers (Regional Analysis: North America, Europe, Asia-Pacific, and RoW)
    • Casual Gamers (Regional Analysis: North America, Europe, Asia-Pacific, and RoW)

    Cloud Gaming Market Size, Share, & Forecast, by Region:

    • North America (Country Analysis: the USA, Canada, and Mexico) 
    • Europe (Country Analysis: Germany, France, the UK, Russia, and Rest of Europe)
    • Asia-Pacific (Country Analysis: China, Japan, India, and Rest of Asia-Pacific)
    • Rest of the World (Sub-Region Analysis: Latin America, the Middle East, and Others)

     

    Research Methodology

    This report offers high-quality insights and is the outcome of detailed research methodology comprising extensive secondary research, rigorous primary interviews with industry stakeholders and validation and triangulation with Stratview Research’s internal database and statistical tools. More than 1,000 authenticated secondary sources, such as company annual reports, fact book, press release, journals, investor presentation, white papers, patents, and articles have been leveraged to gather the data. We conducted more than 10 detailed primary interviews with the market players across the value chain in all four regions and with industry experts to obtain both the qualitative and quantitative insights.

     

    Report Features

    This report provides market intelligence in the most comprehensive way. The report structure has been kept such that it offers maximum business value. It provides critical insights into the market dynamics and will enable strategic decision making for the existing market players as well as those willing to enter the market. The following are the key features of the report:

    • Market structure: Overview, industry life cycle analysis, supply chain analysis
    • Market environment analysis: Growth drivers and constraints, Porter’s five forces analysis, SWOT analysis
    • Market trend and forecast analysis
    • Market segment trend and forecast
    • Competitive landscape and dynamics: Market share, product portfolio, product launches, etc.
    • Attractive market segments and associated growth opportunities
    • Emerging trends
    • Strategic growth opportunities for the existing and new players
    • Key success factors

     

    Report Customization Options

    With this detailed report, Stratview Research offers one of the following free customization options to our respectable clients:

    Company Profiling

    • Detailed profiling of additional market players (up to 3 players)
    • SWOT analysis of key players (up to 3 players)

    Market Segmentation

    • Current market segmentation of any one of the device types by genre type.  

    Competitive Benchmarking

    • Benchmarking of key players on the following parameters: Product portfolio, geographical reach, regional presence, and strategic alliances

    Custom Research: Stratview Research offers custom research services across sectors. In case of any custom research requirement related to market assessment, competitive benchmarking, sourcing and procurement, target screening, and others, please send your inquiry at [email protected]


    Frequently Asked Questions (FAQs)

    What will be the growth of Cloud Gaming Market in the foreseeable future?

    Driven by the factors like increase in mobile gaming audience and digitalization in the gaming technology, the cloud gaming market is expected to witness an impressive growth of 28.8% CAGR in the foreseeable future.

    Which country/region is expected to remain the largest Cloud Gaming Market?

    Asia-Pacific is expected to remain the largest cloud gaming market during the next five years.

    Who are the key players in the cloud gaming market?

    Nvidia Corporation, Intel Corporation, Google LLC, Microsoft Corporation, Amazon.com, Inc., Advanced Micro Devices, Inc., Sony Corporation, International Business Machines Corporation (IBM), Tencent Holdings Ltd., and Alibaba Group Holding Limited are among the key players in the cloud gaming market.

    Which type of device is expected to remain dominant in the Cloud Gaming Market?

    The gaming console segment is expected to remain the dominant device type in the cloud gaming market in the coming years.

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