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    In-flight Entertainment & Connectivity (IFEC) Market - Size, Share, Trend & Forecast Analysis | Covid-19 Impact Analysis

    In-flight Entertainment & Connectivity (IFEC) Market - Size, Share, Trend & Forecast Analysis | Covid-19 Impact Analysis

    In-flight Entertainment & Connectivity (IFEC) Market - Size, Share, Trend & Forecast Analysis | Covid-19 Impact Analysis
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    Impact of COVID-19 on Inflight Entertainment & Connectivity Market

    Covid-19 has impacted the market dynamics, competition, and global...

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    Impact of COVID-19 on Inflight Entertainment & Connectivity Market

    Covid-19 has impacted the market dynamics, competition, and global supply chains. The revenues has gone down in 2020 and may resume an uptrend gradually form 2021. Companies optimizing their operation and statergy will sustain and beat the competition.

    Note: The summary below might not have included insights on covid impact since we have large number of reports.

    In-flight Entertainment & Connectivity (IFEC) Market Insights

    In-flight Entertainment & Connectivity (IFEC) Market is likely to witness an impressive CAGR of 9.2% during the forecast period. Technological developments, an increase in aircraft deliveries, and the need to enhance the passenger experience are the major factors expected to drive the global in-flight entertainment & connectivity (IFEC) market during the forecast period.

    In-flight Entertainment & Connectivity (IFEC) Market - Snapshot

    Growth

    9.2% for the next five years

    Major Product Type

    IFE hardware

    Major Aircraft Type

    Narrow body aircraft

    Dominant End-User Type

    OEM

    Region with the highest demand

    North America

    Key Players

    Digecor, Inc., Gogo LLC, Global Eagle Entertainment, Inc., Honeywell International, Lufthansa Systems GmbH & Co. Kg, Panasonic Avionics Corporation, Rockwell Collins, Inc., Sitaonair, Thales Group, and Viasat, Inc.

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    Market Share Analysis

    In-flight Entertainment & Connectivity (IFEC) Market Share: By Product Type

    Based on the product type, the market is segmented as IFE hardware, IFE connectivity, and IFE content. The IFE hardware segment is estimated to lead the market during the forecast period. The operating cost of aircraft is being reduced as several market players are developing portable equipment to accommodate more seats. Further, hardware providers of IFEC systems are considering the advantages of the connectivity option that offers content streaming solutions.  

    In-flight Entertainment & Connectivity (IFEC) Market Share: By Aircraft Type

    Based on the aircraft type, the market is segmented as narrow-body aircraft, wide-body aircraft, very large aircraft, and business jets. The narrow-body aircraft segment is expected to dominate the IFEC market during the forecast period. The growth of the narrow-body aircraft segment is owing to a rise in narrow-body aircraft deliveries worldwide. Boeing anticipated that there would be the total deliveries of 40,410 commercial aircraft worth US$ 6.25 trillion in the global marketplace during 2018-2037. Asia-Pacific and Europe would be the biggest demand generators with a combined share of 64.7% of the total commercial aircraft deliveries during the same period. An anticipated healthy CAGR of 4.7% in air passenger traffic during 2018-2037 will chiefly drive the demand for commercial aircraft. Airlines are currently replacing the older fleet of narrow-body aircraft with the introduction of latest aircraft, such as the A320neo and the 737 Max. They are also attentive on the procurement of the next-generation narrow-body aircraft to enhance profitability.

    In-flight Entertainment & Connectivity (IFEC) Market Share: By End-User Type

    Based on the end-user type, the market is segmented as OEM and aftermarket. The OEM segment led the market in 2018, and is expected to maintain its dominance during the forecast period. Commercial aircraft manufacturers such as Airbus and Boeing are presently converging on installing enhanced in-flight entertainment systems, which are presently in production. Thus, the OEM segment is estimated to command the market in the coming five years.

    In-flight Entertainment & Connectivity (IFEC) Market Share: By Region

    In terms of regions, North America dominated the in-flight entertainment & connectivity market in 2018, and is expected to maintain its dominance during the forecast period. The aviation industry is one of the most lucrative industries in North America, with the presence of giant aircraft manufacturers, such as Boeing (US), Lockheed Martin (US), Bell Helicopter (US), Sikorsky Aircraft (US), and Bombardier (Canada) in the region.  

    In-flight Entertainment & Connectivity (IFEC) Market: Key Players

    Some of the major players in the in-flight entertainment & connectivity (IFEC) market are Digecor, Inc., Gogo LLC, Global Eagle Entertainment, Inc., Honeywell International, Lufthansa Systems GmbH & Co. Kg, Panasonic Avionics Corporation, Rockwell Collins, Inc., Sitaonair, Thales Group, and Viasat, Inc. 

     

    Market Scope & segmentation

    In-flight Entertainment & Connectivity (IFEC) is the system that maintains features of entertainment and proper connectivity for the passengers and crew members within the flight.

    In-flight Entertainment & Connectivity (IFEC) is provided in most of the flights through screen, handheld gadgets, and others. IFE hardware, IFE connectivity, and IFE content are some of the important products used in the system.

    This report studies the market covering a period of 12 years of trend and forecast. The report provides detailed insights into the market dynamics to enable informed business decision making and growth strategy formulation based on the opportunities present in the market.

    In-flight Entertainment & Connectivity (IFEC) Market Report - Features

    Market Segmentation

    4

    Regions Covered

    4

    Countries/Sub-Regions Covered

    15

    No. of Figures & Tables

    >150

    Company Profiles

    10

     

    The in-flight entertainment & connectivity (IFEC) market is segmented into the following categories. 

    In-flight Entertainment & Connectivity (IFEC) Market Size, Share & Forecast, by Product Type:

    • IFE Hardware
      • (Regional Analysis: North America, Europe, Asia-Pacific, and RoW)
      • (Product Type Analysis: Portable Hardware and Non-Portable Hardware)
    • IFE Connectivity
      • (Regional Analysis: North America, Europe, Asia-Pacific, and RoW)
      • (Product Type Analysis:  IFE Wired Connectivity and IFE Wireless Connectivity)
    • IFE Content
      • (Regional Analysis: North America, Europe, Asia-Pacific, and RoW)
      • (Product Type Analysis: Stored Content Services and Streamed Content Services)

    In-flight Entertainment & Connectivity (IFEC) Market Size, Share & Forecast, by Aircraft Type:

    • Narrow-Body Aircraft (Regional Analysis: North America, Europe, Asia-Pacific, and RoW)
    • Wide-Body Aircraft (Regional Analysis: North America, Europe, Asia-Pacific, and RoW)
    • Very Large Aircraft (Regional Analysis: North America, Europe, Asia-Pacific, and RoW)
    • Business Jets (Regional Analysis: North America, Europe, Asia-Pacific, and RoW)

    In-flight Entertainment & Connectivity (IFEC) Market Size, Share & Forecast, by End-User Type:

    • OEM (Regional Analysis: North America, Europe, Asia-Pacific, and RoW)
    • Aftermarket (Regional Analysis: North America, Europe, Asia-Pacific, and RoW)

    In-flight Entertainment & Connectivity (IFEC) Market Size, Share & Forecast, by Region:

    • North America (Country Analysis: the USA, Canada, and Mexico) 
    • Europe (Country Analysis: Germany, France, the UK, Russia, and Rest of Europe)
    • Asia-Pacific (Country Analysis: China, Japan, India, and Rest of Asia-Pacific)
    • Rest of the World (Sub-Region Analysis: Latin America, the Middle East, and Others)

     

    Research Methodology

    This report offers high-quality insights and is the outcome of detailed research methodology comprising extensive secondary research, rigorous primary interviews with industry stakeholders and validation and triangulation with Stratview Research’s internal database and statistical tools. More than 1,000 authenticated secondary sources, such as company annual reports, fact book, press release, journals, investor presentation, white papers, patents, and articles have been leveraged to gather the data. We conduct more than 10 detailed primary interviews with the market players across the value chain in all four regions and with industry experts to obtain both the qualitative and quantitative insights.

     

    Report Features

    This report provides market intelligence in the most comprehensive way. The report structure has been kept such that it offers maximum business value. It provides critical insights into the market dynamics and will enable strategic decision making for the existing market players as well as those willing to enter the market. The following are the key features of the report:

    • Market structure: Overview, industry life cycle analysis, supply chain analysis
    • Market environment analysis: Growth drivers and constraints, Porter’s five forces analysis, SWOT analysis
    • Market trend and forecast analysis
    • Market segment trend and forecast
    • Competitive landscape and dynamics: Market share, product portfolio, product launches, etc.
    • Attractive market segments and associated growth opportunities
    • Emerging trends
    • Strategic growth opportunities for the existing and new players
    • Key success factors

     

    Report Customization Options

    With this detailed report, Stratview Research offers one of the following free customization options to our respectable clients:

    Company Profiling

    • Detailed profiling of additional market players (up to 3 players)
    • SWOT analysis of key players (up to 3 players)

    Market Segmentation

    • Current market segmentation of any one of the product types by end-user type.  

    Competitive Benchmarking

    • Benchmarking of key players on the following parameters: Product portfolio, geographical reach, regional presence, and strategic alliances

    Custom Research: Stratview Research offers custom research services across sectors. In case of any custom research requirement related to market assessment, competitive benchmarking, sourcing and procurement, target screening, and others, please send your inquiry at [email protected]


    General Frequently Asked Questions (FAQs)

    What is In-flight Entertainment & Connectivity (IFEC)?

    In-flight Entertainment & Connectivity (IFEC) is the system that maintains features of entertainment and proper connectivity for the passengers and crew members within the flight. In-flight Entertainment & Connectivity (IFEC) is provided in most of the flights through screen, handheld gadgets, and others. IFE hardware, IFE connectivity, and IFE content are some of the important products used in the system.

    What will be the CAGR of the In-flight Entertainment & Connectivity (IFEC) Market?

    In-flight Entertainment & Connectivity (IFEC) Market is likely to witness an impressive CAGR of 9.2% during the forecast period. Technological developments, an increase in aircraft deliveries, and the need to enhance the passenger experience are the major factors expected to drive the global in-flight entertainment & connectivity (IFEC) market during the forecast period.

    Which country/region is expected to remain the largest In-flight Entertainment & Connectivity (IFEC) Market?

    In terms of regions, North America dominated the in-flight entertainment & connectivity market in 2018, and is expected to maintain its dominance during the forecast period.

    Who are the key players in the In-flight Entertainment & Connectivity (IFEC) Market?

    Some of the major players in the in-flight entertainment & connectivity (IFEC) market are Digecor, Inc., Gogo LLC, Global Eagle Entertainment, Inc., Honeywell International, Lufthansa Systems GmbH & Co. Kg, Panasonic Avionics Corporation, Rockwell Collins, Inc., Sitaonair, Thales Group, and Viasat, Inc.

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